> For the complete documentation index, see [llms.txt](https://whitepaper.zee-verse.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.zee-verse.com/lands/blessings.md).

# Blessings

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The moment Genesis Mask is staked upon a Land’s Altar, Blessings are granted to it, which are **predetermined in-game benefits** that depend on the rarity tiers of the Genesis Mask traits. The rarer the traits (and their trait sets) of the Genesis Mask, the more exquisite and potent Blessings become — this is especially prominent if a mask shares multiple traits from the same set, as these **boosts are additive**.

<figure><img src="/files/E2XC0DiKFTr81gm3RCm5" alt=""><figcaption></figcaption></figure>

Master Chiefs and their tribe members can only receive Blessings from one Land at a time. In an event where a player holds multiple Lands and has staked multiple Genesis Masks, only one Land’s Blessing can be active. However, managing multiple Tribes is permitted.

**If a Master Chief decides to join another Tribe as a Member, Blessings of that Land will overwrite their own.**
