Zeeverse Game Docs
  • Introduction
  • 🏔️Lore
    • Initiation
    • Your Journey
    • Gods
    • Soul Keepers
    • Three Nations
  • 🎮gameplay
    • Basics
    • PVE
      • Classic Dungeons
      • The Forge
      • Stronghold of Umbra
    • PVP
      • Arena [WIP]
      • Heist
    • Events
      • Weekly Harvest
      • Past Events
    • Skills
      • Fishing
      • Cooking
      • Taming (Phase 1)
      • Farming
      • Herbalism
      • Woodcutting
      • Firemaking
    • Zee
      • Zeedex
    • Roadmap
  • 🌄LANDS
    • Overview
    • Biomes
      • Grasslands
      • Desert
      • Wetlands
      • Highlands
      • Tundra
      • Reef
      • Arcane
      • Corrupted
      • Celestial
    • Resources
      • Voxels
    • Blessings
      • Blessings / Traits
      • Tributes
    • Tribes
      • Master Chief
      • Patrons
      • Members
    • Tribe Wars
      • Grand Prize Pool
    • Mask Staking
  • 🪙Economy
    • Game Design
    • NFT Assets
      • Overview
      • Masks (ERC-721)
      • Loot Pods (ERC-1155)
      • Soul Shards (ERC-721s)
      • Items (ERC-1155)
        • Collection: Weekly Harvest
          • Common Items
          • Rare Items
          • Epic Items
          • Legendary Items
        • Collection: Genesis
          • Common Items
          • Rare Items
          • Epic Items
          • Legendary Items
        • Collection: Curve, The 4th Dimension
        • Collection: Simulacrum Umbra
        • Collection: Mr. Block
      • Land (TBA)
      • Voxels (TBA)
      • Asset Creator
    • Utility Tokens
      • Overview
      • $VEE
      • $ZEEV
      • Tokenomics
  • ℹ️About
    • Technology
    • Glossary
Powered by GitBook
On this page
  • Curve Llama
  • Funky Curve Llama
  • Lapsa
  • Trumpy
  • Chomp
  • Squill
  • Hotpot
  • Chaka
  • Zoomba
  • Drax
  • Taka
  • Gongo
  • Niska
  • Matoka
  • Shukti
  • Inti
  • Yutu
  • Karu
  1. gameplay
  2. Zee

Zeedex

PreviousZeeNextRoadmap

Last updated 4 months ago

Zeedex provides an overview of the currently available Zee in the game. Use this as a reference to learn about specific Zee abilities, stats, and their Evolutions.

A more comprehensive, web-based Zeedex is currently in development.

Curve Llama

CURVE LLAMA 💫 the echo from beyond - born in the folds of the 4th Dimension, this Zee weaves through realities, reflecting adversaries’ powers, a whisper of the universe’s hidden symmetries.

Curve Llama (LVL1)
Curve Ll (LVL51)

HP

280

1848

DMG

47

308

DEF

47

308

CRIT

10%

15%

SPD

192

204

For one turn, transforms into a chosen enemy Zee. Ability Power: Copies

Ll hides in a mystery box. Opponent has to find the correct box. Guessing correct does damage to Ll. Guessing wrong does damage to opponent and reduces cooldown to Shapeshifter ability. Ability Power: 74

Funky Curve Llama

FUNKY CURVE LLAMA 💫 the cosmic artist - not just a mirror of power but a spectacle of light, its form dances in a kaleidoscope of rainbow hues, painting the combat canvas with vibrant, shifting energy.

Funky Llama (LVL1)
Funkier Ll (LVL51)

HP

280

1848

DMG

47

308

DEF

47

308

CRIT

10%

15%

SPD

192

204

For one turn, transforms into a chosen enemy Zee. Ability Power: Copies

Ll hides in a mystery box. Opponent has to find the correct box. Guessing correct does damage to Ll. Guessing wrong does damage to opponent and reduces cooldown to Shapeshifter ability. Ability Power: 74

Lapsa

LAPSA 💫 - the brave wanderer. Driven by endless curiosity, this Zee embraces change with open arms, always ready to evolve into something new.

Lapsa
Fipsa
Wapsa
Grapsa
Gaisma
Tumsa
Kosma

HP

300

1892

1892

1892

1892

1892

1892

DMG

60

337

337

337

337

337

337

DEF

40

293

293

293

293

293

293

CRIT

15%

15%

15%

15%

15%

15%

15%

SPD

199

199

199

199

199

199

199

Shoots out a projectile that has a chance to hit up to 3 times. Evolution: Each hit adds a charge. At three charges Evolution abilities gain “Empowered” status. Ability Power: 60

  • Hit chance: 1 - 15%; 2 - 70%; 3 - 15%

Shoots a fireball towards enemy Zee and applies Burn effect for 2 turns. 
Empowered: Projectile deals 20% more damage and Stuns the target for 1 turn. Ability Power: 89

Shoots a water projectile that randomly bounces between enemy Zee, dealing damage every bounce. Bounce amount: Enemy (live) amount - 1.
 Empowered: Projectile deals 20% more damage and applies Silence debuff to hit targets for 1 turn. Ability Power: 55

  • Silence debuff renders Zee unable to use abilities.

Shoots out multiple grass projectiles that damages all enemy Zee. 
Empowered: Projectiles deals 20% more damage and removes Stealth from all enemy units before hit. Ability Power: 62

Shoots a light projectile that randomly bounces between enemy Zee, dealing damage every bounce. Bounce amount: Enemy (live) amount - 1.
 Empowered: Deals 20% more damage and applies Blind debuff to hit targets for 1 turn. Ability Power: 45

Shoots out multiple dark projectiles that damages all enemy Zee.
 Empowered: Projectile deals 20% more damage and applies Wounded debuff to hit targets for 2 turns. Ability Power: 48

  • Wounded debuff reduces healing received by 50%.

Shoots a cosmic projectile towards an enemy Zee and applies Burn debuff for 2 turns. Empowered: Deals 20% more damage and applies Curse debuff for 2 turn. Ability Power: 89

  • Curse debuff converts (1:1) healing received to damage received.

Trumpy

TRUMPY 💧 the weather expert - hot sunny days or arctic cold, this Zee has a hat for every occasion.

Trumpy (LVL1)
Gajara (LVL51)

HP

340

1980

DMG

47

301

DEF

47

301

CRIT

15%

15%

SPD

204

204

Trumpy Taunts enemies making them focus itself and applies Reflect effect on itself for 1 turn. Ability Power: -

  • Reflect returns 40% of incoming damage back to attacker and Trumpy receives only 60% of incoming damage.

  • Taunt forces enemies to target only Zee's with Taunt effect active, other minions can't be targeted with direct attack and abilities

All reflected amount is stored into a value that can be used by this ability to either do damage to one enemy or heal one friendly Zee. Ability Power: 0.3

  • After using the ability reflected value is set to 0

  • Reflected value stacks and increases in value with and does not expire

  • Reflected value is displayed as buff icon with value and can't be removed with remove a buff effect

  • Maximum amount that can be stored equals to 30% of Gajara's max HP. ( Max HP. 2,000; max amount that can be stored: 600)

Take Cover

Trumpy gives reflective spike buff to all friendly Zees. Attacking spikes enemy gets 50% damage reflected along with a DoT debuff that does damage at the start of each turn for 2 turns.

  • Reflective spikes have 1 charge upon successfully reflecting damage they break.

  • Reflective spikes last until reflecting damage or they removed with remove buff effect

  • DoT effect can be removed with remove debuff effect

  • Bubble Shield protects the attacker from both the reflected damage and DoT effect

Chomp

CHOMP 💧 the wave catcher - whether it’s surfing or secret underwater operations, this Zee is ready for anything.

Chomp (LVL1)
Crunch (LVL51)

HP

320

1936

DMG

47

308

DEF

50

315

CRIT

15%

15%

SPD

196

196

Chomp shoots bouncing projectile towards a target that does damage and stuns the first target, then bounces on to the next. Only first target is getting stunned. Ability Power: 95

  • Bouncing attack does not stun if target is protected by Bubble Shield

  • Remove debuff effect can remove stun effect

  • Total bounce count = alive enemy team size - 1

  • Each subsequent bounce deals 15% less damage

Crunch submerges into the water becoming untargetable for 1 turn and buffs its damage for 50% for 1 turn. Ability Power: -

  • Damage Buff can be removed with remove buff effect ability, however stealth can't be removed

  • Damage does not bring Zee out of stealth, only special effect that states removes stealth can do that

  • Zee with stealth can't be targeted by enemy, but can be targeted by player

  • Zee with stealth can still be damaged with AoE indirectly, but healed directly

  • Buff effect lasts until the end of next Crunch's turn

Chompion's Bite

Chomp bites its target with great power doing damage and leaving a Debuff reducing targets defence by 50% for 1 turn.

  • Does not leave Debuff effect if target is protected by Bubble Shield

  • Debuff effect lasts until the start of next Chomps turn

Squill

SQUILL 💧 the swimmer - born in water it loves anything that is connected with it, be it diving in the deep, using water skis, teasing paranoid fishermen or making an excursion at the bottom of the ocean.

Squill (LVL1)
Squillani (LVL51)

HP

300

1982

DMG

53

323

DEF

47

308

CRIT

15%

15%

SPD

208

208

Squill applies Bubble Shield to a friendly Zee, providing protection from one attack and healing the target for 10% of Squill's max HP. Ability Power: 0.1

  • Healing reduction directly removes part of the healing amount (reduced amount depends on the ability used)

  • Remove buff effect can remove Bubble Shield even without damage

  • Bubble Shield does not expire on its own

Squillani strikes his enemy dealing damage and leaving a debuff that converts healing received into damage, lasts for 2 turns. Ability Power: 115

  • Debuff can be removed with remove debuff effect

  • All healing received is turned into damage to the target with the debuff

Rainmaker

Squill creates a Bubble Shield for the target and fake Bubble Shields for other friendly Zees. Enemy has to attack the real Bubble Shield to break them all. Attacking fake Bubble Shield does AoE damage to the attacking team and reduces damage for 1 turn to the attacker

  • Bubble Shields last until broken or removed

  • Fake Bubble Shields reduce attack for 1 turn to whoever broke the shield

  • Debuff can be removed with remove debuff effect

  • Breaking all shields at the same time would not trigger debuff and AoE damage

Hotpot

HOTPOT 🔥 - a dedicated chef - loves food, loves making it, loves eating it.

Hotpot (LVL1)
Maocai (LVL51)

HP

300

1982

DMG

50

315

DEF

50

315

CRIT

10%

10%

SPD

200

200

Hotpot Taunts enemies making them focus it and shields itself absorbing incoming damage. Ability Power: 0.265

  • Taunt forces enemies to target only Zee's with Taunt effect active, other Zees can't be targeted with direct attack and abilities

  • Shield lasts until broken

  • Shield value stacks with consecutive uses (even from different abilities, if possible)

  • Shield can't be removed with remove buff effect

  • Shield HP generated: 26.5% of Hotpot's max HP.

Maocai does damage to all enemies and generates shield for itself, equal to half of all damage. Ability Power: 50

  • AoE abilities still hit enemies protected by Zee with Taunt effect active

  • Shield lasts until broken

  • Shield value stacks with consecutive uses (even from different abilities)

The Final Pot

Hotpot charges his energy into one single hit that converts current shield value into damage to a single Zee and heals for 50% of damage dealt

  • Bloodthirst does no healing if damage is done to Bubble Shield

  • Shield value is consumed in the process and Hotpot is left with no shield afterwards

  • Shield can't be removed with remove buff effect

Chaka

CHAKA 🔥 the flying dancer - it’s all about music and rhythm with this one.

Chaka (LVL1)
Chakari (LVL51)

HP

280

1848

DMG

56

330

DEF

47

308

CRIT

20%

20%

SPD

194

194

Chaka bites the target dealing instant damage and sets it on fire, dealing damage at the start of each round for 2 rounds. Ability Power: 105

  • Does not leave DoT effect if target is protected by Bubble Shield

  • DoT effect breaks Bubble Shield, if applied before Bubble Shield is active

  • DoT effect can be removed with remove buff effects abilities

Burn-e-rang

Summon fiery spikes that reduces incoming damage by 30% and reflects 30% of incoming damage. Spikes empower Chakari’s next attack providing +50% DMG & +50% Bloodthirst.

  • Bloodthirst does heals from reflected damage as well

  • Buff can be removed with remove buff effects abilities

  • Buff effect lasts until the end of next Chakari's turn

Fly-Bye

Chaka lifts up into the air and breathes fire upon the enemy team, dealing damage and revealing any enemies that have Stealth.

  • Bubble Shield protects from damage

  • Reveals all enemy units with stealth, regardless of buffs, unless specifically stated can not be revealed from Stealth

  • Bloodthirst effect is half (50%) of full value to AoE abilities

Zoomba

ZOOMBA 🔥 the curious traveler - exploration, discovery and conquest is this Zee’s driving force.

Zoomba (LVL1)
Zuulu (LVL51)

HP

280

1848

DMG

50

315

DEF

53

323

CRIT

10%

10%

SPD

206

206

Zoomba heals the whole team for 10.7% of its max HP and removes debuff effects (if possible). Ability Power: 0.107

  • Healing reduction directly removes part of the healing amount (reduced amount depends on the ability used)

  • Remove debuff effect can remove most debuff effects from target, but some debuffs are immune to this

Zuulu throws honey at enemy, blinding the target for 3 turns. While Blind debuff is active target takes Burn damage at the start of the turn and has a 30% chance to miss with offensive attacks and abilities. Ability Power: 123

  • Does not leave Debuff if target is protected by Bubble Shield

  • Debuff can be removed with remove debuff effects abilities

Bee Gone!

Zoomba shields the whole friendly team absorbing incoming damage and gives DEF buff for 1 turn. Each shield explodes in 3 turns, unless destroyed, dealing remaining shield value as AoE damage to enemy team.

  • Bubble Shield protects from damage

  • Shield lasts until broken or explodes in 3 turns dealing remaining shield value as damage

  • Deff is buffed by 30% for 1 turn

  • Shield can't be removed with remove buff effect

Drax

DRAX 🌱 the health expert - when this Zee grows up it wants to be a medic, a fitness guru or perhaps a diet expert - “healthy body, healthy mind” is its motto.

Drax (LVL1)
Draxotl (LVL51)

HP

320

1936

DMG

50

315

DEF

47

308

CRIT

20%

20%

SPD

202

204

Create a bubble shield, which, once broken, creates a shield for 10% of its max HP. Taunts enemies. Ability Power: 0.1

  • Taunt forces enemies to target only Zee's with Taunt effect active, other Zees can't be targeted with direct attack and abilities

Draxotl creates a shield for 50% of current health that absorbs incoming damage. Shield explodes in 2 turns dealing remaining shield value split evenly amongst enemy team.

  • If shield is broken before time expires it does no damage

  • Shield can't be removed with remove buff effect ability

Bulwark of Courage

To be finalised

Taka

TAKA 🌱 the mystic - give this Zee anything that’s related to magic or mystery and Taka will make it its own.

Taka (LVL1)
Tonka (LVL51)

HP

280

1848

DMG

53

323

DEF

50

315

CRIT

15%

15%

SPD

198

198

Taka does damage to the whole enemy team and removes Buffs (if possible). Ability Power:

  • Does not remove buff if target is protected by Bubble Shield

  • Remove buff effect can remove most buff effects from target, but some buff effects are immune to this

Tonka buffs itself giving 50% more damage and creating a shield absorbing incoming damage. Buff lasts until the shield is broken or buff is removed with an ability.

  • Damage Buff can be removed with remove buff effect ability ignoring the shield, however the shield stays until broken

Baaad Mood

Taka strikes target 2 times, both times dealing damage. Each successful hit reduces targets damage the next attack by 25%.

  • Bubble Shield protects from first hit and first debuff, but second hit does damage and applies debuff

Gongo

GONGO 🌱 the tomb raider - adventuring, maps, gold, gems - whatever screams an adventure, Gongo is there to participate.

Gongo (LVL1)
Tango (LVL51)

HP

320

1936

DMG

47

308

DEF

50

315

CRIT

20%

20%

SPD

210

210

Gongo applies HoT effect to a friendly Zee for 2 turns and increases targets attack by 50% for 1 turn Ability Power: 0.094

  • Healing reduction directly removes part of the healing amount (reduced amount depends on the ability used)

  • Remove buff effect can remove HoT effect and buff effect

  • Buff effect expires if not used

Tango applies shield to one target. Whoever does damage to the shield is stunned for 1 turn. Ability Power: 0.11

  • Shield lasts until broken

  • Shield can't be removed with remove buff effect

  • If for some reason attacker manages to do damage more than once, the stun duration is never longer than 1 turn

  • Attacker with multi-attack would be stunned after first hit and would be stunned until the next turn

Thorny Storm

Gongo does damage to all enemies and removes buff effects ( if possible), heals all teammates and removes debuff effects ( if possible )

  • Does not remove buff if target is protected by Bubble Shield

Niska

NISKA 💧 - the amusing protector of Sinoru territories. Known to calm floods, summon rain, and even entertain children on rare occasions, Niska’s playful appearance hides a fierce guardian. Any who wish harm upon its territory would do well to tread carefully.

Niska (LVL1)
Niska (LVL51)

HP

400

2112

DMG

63

345

DEF

60

337

CRIT

15%

15%

SPD

220

220

Rolls 1–3 eggs at an enemy Zee, dealing damage and lowering their DEF by 20% on every hit. Ability Power: 67

  • Enemy's Bubble Shield will protect them from one impact

  • Remove debuff effect can remove DEF debuff

  • Each subsequent impact deals 15% less damage

Summons a powerful deluge, damaging all enemy Zee and reducing their DMG by 20%. Ability Power: 55

  • Debuff can be removed with remove buff effect ability.

  • Debuff lasts 1 turn.

Matoka

MATOKA 🔥- the legendary symbol of power, is revered by the Chayara tribes, who pray for its strength before battle. As the guardian of sacred, everlasting fires hidden within Chayara territories, Matoka stands as a timeless protector.

Matoka (LVL1)
Matoka (LVL51)

HP

420

2156

DMG

60

345

DEF

60

345

CRIT

15%

15%

SPD

220

220

Charges at an enemy Zee with fury, dealing damage and stunning them for 1 turn. Ability Power: 110

  • Attack does not stun if target is protected by Bubble Shield

  • Remove debuff effect can remove stun effect

Summons a meteor shower, damaging all enemy Zee and applying Burn for 2 turns. Ability Power: 58

  • Burn can be removed with remove buff effect ability

Shukti

SHUKTI 🌱- the soul of the forest and storyteller of the Takanuwa tribes, weaving tales as old as time to guide its shamans. But beware—those with ill intent may find themselves led deep into the forest, never to return.

Shukti (LVL1)
Shukti (LVL51)

HP

380

2068

DMG

63

345

DEF

63

345

CRIT

15%

15%

SPD

220

220

Strikes the enemy with its tongue, dealing damage and healing for 50% of the damage dealt. Ability Power: 68

  • Can hit up to 3 times

  • 70% chance to hit 2 times, 15% for each 1 and 3.

Calls forth the spirits of the forest to attack all enemy Zee, reducing their DEF by 20%. Ability Power: 55

  • Debuff can be removed with remove buff effect ability.

Inti

INTI ☀️- the one in the beginning, exudes an air of ancient mystery. Floating atop a cloud, its form suggests an owl-like grace, but behind it looms a celestial wheel with a watchful eye—perhaps the true god, with Inti as its chosen vessel.

Inti (LVL1)
Inti (LVL51)

HP

480

2288

DMG

80

381

DEF

80

381

CRIT

20%

20%

SPD

240

240

Smashes the target with radiant energy, dealing damage and stealing their buffs. Ability Power: 144

  • Can not steal stealth

Shifts the battle to a primordial state, damaging all enemy Zee and removing their buffs. Ability Power: 69

Yutu

YUTU ✨- the star creator, graces the heavens with an ethereal presence. It places stars in the sky, weaving celestial patterns to guide and communicate with shamans below.

Yutu (LVL1)
Yutu (LVL51)

HP

520

2398

DMG

77

374

DEF

77

374

CRIT

20%

20%

SPD

240

240

Shoots a star that bounces randomly between enemy Zee, dealing damage on each bounce. Stuns the first Zee hit. Ability Power: 65

  • Bouncing attack does not stun if target is protected by Bubble Shield

  • Remove debuff effect can remove stun effect

  • Total bounce count = alive enemy team size - 1

  • Each subsequent bounce deals 15% less damage

Transports the battle to the astral plane, summoning a tempest that damages all enemy Zee and applies DoT for 2 turns. Ability Power: 52

  • Burn can be removed with remove buff effect ability

Karu

KARU 🌑 - the end, looms as a harbinger of fear and finality. Legends whisper that, in the end, Karu will devour all.

Karu (LVL1)
Karu (LVL51)

HP

500

2343

DMG

80

381

DEF

77

374

CRIT

20%

20%

SPD

240

240

Summons a portal from its dimension to strike an enemy, healing for 50% of the damage dealt. Ability Power: 95

Transports the battle to a void of finality, dealing damage to all enemy Zee and healing for 50% of the total damage dealt. Ability Power: 43

🎮

Curve Llama (Level 1)

Curve Ll (Level 51)

Funky Curve Llama (Level 1)

Funkier Curve Ll (Level 51)

Lapsa (Level 1)

Fipsa (Level 51)

Wapsa (Level 51)

Grapsa (Level 51)

Gaisma (Level 51)

Tumsa (Level 51)

Kosma (Level 51)

Trumpy (Level 1)

Gajara (Level 51)

Level 101

Chomp (Level 1)

Crunch (Level 51)

Level 101

Squill (Level 1)

Squillani (Level 51)

Level 101

Hotpot (Level 1)

Maocai (Level 51)

Level 101

Chaka (Level 1)

Chakari (Level 51)

Level 101

Zoomba (Level 1)

Zuulu (Level 51)

Level 101

Drax (Level 1)

Draxotl (Level 51)

Level 101

Taka (Level 1)

Tonka (Level 51)

Level 101

Gongo (Level 1)

Tango (Level 51)

Level 101

Niska

Matoka

Shukti

Inti

Yutu

Karu

💧

🔥

🌱

💧

🔥

🌱

💧

🔥

❕

❕

❕

🌱

🔥

💧

🌱

💧

🔥

🌱

💧

🔥

❕

🔥

💧

🌱

☀️

🌑

✨

💧

🔥

🌱

☀️

✨

🌑

🌱

Trumpy
Squill
Curve Llama
Lapsa
Curve Ll
Funkier Curve Ll
Fipsa
Wapsa
Grapsa
Gaisma
Tumsa
Kosma
Niska
Matoka
Shukti
Inti
Yutu
Karu
Chaka
Taka
Hotpot
Drax
Chomp
Zoomba
Funky Curve Llama
Tango
Chakari
Gajara
Tonka
Squillani
Maocai
Draxotl
Crunch
Zuulu
Gongo
Shapeshifter
Monty's Box
Shapeshifter
Monty's Box
Multi-attack
Roasted! (Fipsa)
Bounce Back (Wapsa)
Roots Global (Grapsa)
Flash Bang (Gaisma)
Lights Out! (Tumsa)
Comet (Kosma)
Reverse Harm
Trunk Smooch
Fishy Business
Tricky Tooth
Bouncing Bubble
So Toxic!
Pot-ector
Hot Plot
Flaming Breath
Burn-e-rang
Bee Positive!
Bee Sweet!
Nature's Calling
Tough Snake
Seeds of Destruction
Rock Whisperer
Rejuvenating Spines
Groove Vibe
Egg-cite
Deluge-ional
Seeing Red
Rain Fire
Forest's Kiss
Amphibian Assault
Smite
The Beginning
North Star
Cosmic Tempest
Devour
The End