Zeedex provides an overview of the currently available Zee in the game. Use this as a reference to learn about specific Zee abilities, stats, and their Evolutions.
A more comprehensive, web-based Zeedex is currently in development.
CURVE LLAMA 💫 the echo from beyond - born in the folds of the 4th Dimension, this Zee weaves through realities, reflecting adversaries’ powers, a whisper of the universe’s hidden symmetries.
HP --> 280
DMG --> 47
DEF --> 47
Shapeshift
For one turn, transforms into a chosen enemy Zee.
Funky Curve Llama
FUNKY CURVE LLAMA 💫 the cosmic artist - not just a mirror of power but a spectacle of light, its form dances in a kaleidoscope of rainbow hues, painting the combat canvas with vibrant, shifting energy.
HP --> 280
DMG --> 47
DEF --> 47
Shapeshift
For one turn, transforms into a chosen enemy Zee.
Trumpy
TRUMPY 💧 the weather expert - hot sunny days or arctic cold, this Zee has a hat for every occasion.
HP --> 340
DMG --> 47
DEF --> 47
Reverse Harm
Trumpy Taunts enemies making them focus itself and applies Reflect effect on itself for 1 turn.
Reflectreturns 50% of incoming damage back to attacker and Trumpy receives only 50% of incoming damage.
Taunt forces enemies to target only Zee's with Taunt effect active, other minions can't be targeted with direct attack and abilities
Trunk Smooch
All reflected amount is stored into a value that can be used by this ability to either do damage to one enemy or heal one friendly Zee.
After using the ability reflected value is set to 0
Reflected value stacks and increases in value with and does not expire
Reflected value is displayed as buff icon with value and can't be removed with remove a buff effect
Take Cover
Trumpy gives reflective spike buff to all friendly Zees. Attacking spikes enemy gets 50% damage reflected along with a DoT debuff that does damage at the start of each turn for 2 turns.
Reflective spikes have 1 charge upon successfully reflecting damage they break.
Reflective spikes last until reflecting damage or they re removed with remove buff effect
DoT effectcan be removed with remove debuff effect
Bubble Shield protects the attacker from both the reflected damage and DoT effect
Chomp
CHOMP 💧 the wave catcher - whether it’s surfing or secret underwater operations, this Zee is ready for anything.
HP --> 320
DMG --> 47
DEF --> 50
Fishy Business
Chomp shoots bouncing projectile towards a target that does damage and stuns the firsttarget, then bounces on to the next. Only first target is getting stunned.
Bouncing attack does notstun if target is protected by Bubble Shield
Remove debuff effectcan remove stun effect
Total bounce count = enemy team size - 1
Unsinkable
Chomp submerges into the water becoming untargetable for 1 turn and buffs its damage for 50% for 1 turn.
Damage Buff can be removed with remove buff effect ability, however stealth can't be removed
Damagedoes not bring Zee out of stealth, only special effect that states removes stealth can do that
Zee with stealthcan't be targeted by enemy, but can be targeted by player
Zee with stealth can still be damaged with AoE indirectly, but healed directly
Buffeffect lasts until the end of next Chomps turn
Chompion's Bite
Chomp bites its target with great power doing damage and leaving a Debuff reducing targets defence by 50% for 1 turn.
Does not leave Debuff effect if target is protected by Bubble Shield
Debuffeffect lasts until the start of next Chomps turn
Squill
SQUILL 💧 the swimmer - born in water it loves anything that is connected with it, be it diving in the deep, using water skis, teasing paranoid fishermen or making an excursion at the bottom of the ocean.
HP --> 300
ATK --> 53
DEF --> 47
Bouncing Bubble
Squill applies Bubble Shield to a friendly Zee, providing protection from one attack and healing the target.
Healing reduction directly removes part of the healing amount (reduced amount depends on the ability used)
Remove buff effectcan remove Bubble Shield even without damage
Bubble Shield does notexpire on its own
Splashing Around
Squill strikes his enemy dealing damage and leaving a debuff that converts healing received into damage, lasts for 3 turns.
Debuff can be removed with remove debuff effect
All healing received is turnedinto damage to the target with debuff instead
Rainmaker
Squill creates a Bubble Shield for the target and fake Bubble Shields for other friendly Zees. Enemy has to attack the real Bubble Shield to break them all. Attacking fake Bubble Shield does AoE damage to the attacking team and reduces damage for 1 turn to the attacker
Bubble Shields last until broken or removed
Fake Bubble Shields reduce attack for 1 turn to whoever broke the shield
Debuff can be removed with remove debuff effect
Breaking all shields at the same time would not trigger debuff and AoE damage
Hotpot
HOTPOT 🔥 - a dedicated chef - loves food, loves making it, loves eating it.
HP --> 300
DMG --> 50
DEF --> 50
Pot-ector
Hotpot Taunts enemies making them focus it and shieldsitself absorbing incoming damage.
Taunt forces enemies to target only Zee's with Taunt effect active, other Zees can't be targeted with direct attack and abilities
Shield lasts until broken
Shield value stacks with consecutive uses (even from different abilities, if possible)
Shield can't be removed with remove buff effect
Burning Man
Hotpot does damage to all enemies and generates shield for itself, equal to half of all damage.
AoE abilities still hit enemies protected by Zee with Taunt effect active
Shield lasts until broken
Shield value stacks with consecutive uses ( even from different abilities )
The Final Pot
Hotpot charges his energy into one single hit that converts current shield value into damage to a single Zee and heals for 50% of damage dealt
Bloodthirst does no healing if damage is done to Bubble Shield
Shield value is consumed in the process and Hotpot is left with no shield afterwards
Shield can't be removed with remove buff effect
Chaka
CHAKA 🔥 the flying dancer - it’s all about music and rhythm with this one.
HP --> 280
DMG --> 56
DEF --> 47
Flaming Breath
Chaka bites the target dealing instant damage and sets it on fire, dealingdamage at the start of eachround for 2 rounds.
Does not leave DoT effect if target is protected by Bubble Shield
DoT effect breaks Bubble Shield, if applied before Bubble Shield is active
DoT effect can be removed with remove buff effects abilities
Burning Focus
Chaka buffs itself imbuing the next attack with 50% Bloodthirst and leaving a debuff that reduces healing received for 50% for the next 2 turns.
Does not leave Debuff if target is protected by Bubble Shield
Bloodthirst does no healing if damage is done to Bubble Shield
Buff can be removed with remove buff effects abilities
Buffeffect lasts until the end of next Chaka turn
Fly-Bye
Chaka lifts up into the air and breathes fire upon the enemy team, dealing damage and revealing any enemies that have Stealth.
Bubble Shield protects from damage
Reveals all enemy units with stealth, regardless of buffs, unless specifically stated can not be revealed from Stealth
Bloodthirst effect is half (50%) of full value to AoE abilities
Zoomba
ZOOMBA 🔥 the curious traveler - exploration, discovery and conquest is this Zee’s driving force.
HP --> 280
DMG --> 50
DEF --> 53
Bee Positive
Zoomba heals the whole team and removes debuff effects (if possible).
Healing reduction directly removes part of the healing amount (reduced amount depends on the ability used)
Remove debuff effectcan remove most debuffeffects from target, but some debuffs are immune to this
Honey Coated
Zoomba throws honey at enemy, blinding the target for 3 turns. While Blinded debuff is active target suffers X amount of damage at the start of the turn and has a 50% chance to miss with offensive attacks and abilities.
Does not leave Debuff if target is protected by Bubble Shield
Debuff can be removed with remove debuff effects abilities
Protective Ward
Zoomba shields the whole friendly team absorbing incoming damage and gives DEF buff for 1 turn. Each shield explodes in 3 turns, unless destroyed, dealing remaining shield value as AoE damage to enemy team.
Bubble Shield protects from damage
Shield lasts until broken or explodes in 3 turns dealing remaining shield value as damage
Deff is buffed by 30% for 1 turn
Shield can't be removed with remove buff effect
Drax
DRAX 🌱 the health expert - when this Zee grows up it wants to be a medic, a fitness guru or perhaps a diet expert - “healthy body, healthy mind” is its motto.
HP --> 320
DMG --> 50
DEF --> 47
Nature's Calling
Drax taunts enemies making them focus it and applies HoT effect on itself for 2 turns.
HoT effectcan be removed with remove buff effect
Taunt forces enemies to target only Zee's with Taunt effect active, other Zees can't be targeted with direct attack and abilities
Lunch Time!
Drax creates a shield for 30% of current health that absorbs incoming damage. Shield explodes in 1 turn dealing remaining shield value split evenly amongst enemy team.
If shield is broken before time expires it does no damage
Shield can't be removed with remove buff effectability
Bulwark of Courage
To be finalised
Taka
TAKA 🌱 the mystic - give this Zee anything that’s related to magic or mystery and Taka will make it its own.
HP --> 280
DMG --> 53
DEF --> 50
Seeds of Destruction
Taka does X amount of damage to the whole enemy team and removes Buffs (if possible).
Does not removebuffif target is protected by Bubble Shield
Remove buff effectcan remove most buff effectsfrom target, but some buff effects are immune to this
Rock Whisperer
Taka buffs itself giving 50% more damage and creating a shield abosrbing incoming damage. Buff lasts until the shield is broken or buff is removed with an ability.
Damage Buff can be removed with remove buff effect ability ignoring the shield, however the shield stays until broken
Baaad Mood
Taka strikes target 2 times, both times dealing damage. Each successful hit reduces targets damage the next attack by 25%.
Bubble Shield protects from first hit and first debuff, but second hit does damage and applies debuff
Gongo
GONGO 🌱 the tomb raider - adventuring, maps, gold, gems - whatever screams an adventure, Gongo is there to participate.
HP --> 320
DMG --> 47
DEF --> 50
Rejuvenating Spines
Gongo applies HoT effect to a friendly Zee for 2 turns and increases targets attack by 50% for 1 turn
Healing reduction directly removes part of the healing amount (reduced amount depends on the ability used)
Remove buff effectcan remove HoT effect and buff effect
Buff effectexpires if not used
Groove Vibe
Gongo applies shield to one target. Whoever does damage to the shield is stunned for 1 turn
Shield lasts until broken
Shield can't be removed with remove buff effect
If for some reason attacker manages to do damage more than once, the stun duration is never longer than 1 turn
Attacker with multi-attack would be stunned after first hit and would be stunned until the next turn
Thorny Storm
Gongo does damage to all enemies and removes buffeffects ( if possible), heals all teammates and removes debuff effects ( if possible )
Does not removebuff if target is protected by Bubble Shield