Zeedex
Zeedex provides an overview of the currently available Zee in the game. Use this as a reference to learn about specific Zee abilities, stats, and their Evolution Stages.
A more comprehensive, web-based Zeedex is currently in development.
TRUMPY 💧 the weather expert - hot sunny days or arctic cold, this Zee has a hat for every occasion.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 340
ATK --> 47
DEF --> 47
Reverse Harm

Trumpy taunts enemies making them focus him and applies Reflect effect on himself for 1 turn
- Reflect returns 50% of incoming damage back to attacker and trumpy receives only 50% of incoming damage
- Taunt forces enemies to target only Zee's with Taunt effect active, other minions can't be targeted with direct attack and abilities
Ability2
All reflected amount is stored into a value that can be used by this ability to either do damage to one enemy or heal one friendly zee
- After using the ability reflected value is set to 0
- Reflected value stacks and increases in value with and does not expire
- Reflected value is displayed as buff icon with value and can't be removed with remove a buff effect
Ability3
Trumpy gives reflective spike buff to all friendly Zees. Attacking spikes enemy gets 50% damage reflected along with a DoT debuff that does damage at the start of each turn for 2 turns.
- Reflective spikes have 1 charge upon successfully reflecting damage they break.
- Reflective spikes last until reflecting damage or they re removed with remove buff effect
- DoT Attack can be removed with remove debuff effect
- Bubble shield protects the attacker from both the reflected damage and DoT attack
CHOMP 💧 the wave catcher - whether it’s surfing or secret underwater operations, this Zee is ready for anything.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 320
ATK --> 47
DEF --> 50
Fishy Business

Chomp shoots bouncing projectile towards a target that does damage and stuns the first target then bounces on to the next. Only first target is getting stun.
- Bouncing attack does not stun if target is protected by bubble shield
- Remove Debuff Effect can remove stun effect
- Total bounce count = enemy team size - 1
Ability2
Chomp submerges into the water becoming untargetable for 1 turn and buffing his damage for 50% for 1 turn
- Damage Buff can be removed with remove buff effect ability, stealth can't
- Damage dos not bring zee out of stealth, only special effect that states removes sheath can do that
- Zee with stealth can't be targeted by enemy, but can be targeted by player
- Zee with stealth effect can still be damaged with AoE indirectly, but healed directly
- Buff effect lasts until the end of next chomps turn
Ability3
Chomp bites his target with great power doing damage and leaving a debuff reducing targets defence by 50% for 1 turn
- Does not leave Debuff effect if target is protected by bubble shield
- Debuff effect lasts until the start of next chomps turn
SQUILL 💧 the swimmer - born in water it loves anything that is connected with it, be it diving in the deep, using water skis, teasing paranoid fishermen or making an excursion at the bottom of the ocean.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 300
ATK --> 53
DEF --> 47
Bouncing Bubble

Squill applies Bubble shield to a friendly zee until it is broekn and also heals the target
- Healing reduction directly removes part of the healing amount ( reduced amount depends on the ability used )
- Remove Buff Effect can remove bubble shield even without damage
- Bubble shield does not expire on its own
Ability2
Squill strikes his enemy dealing damage and leaving a debuff that converts healing received into damage lasts for 3 turns
- Debuff can be removed with remove debuff effect
- All healing received is turned into damage to the target with debuff instead
Ability3
Squill creates a bubble shield for the target and fake bubble shields for other friendly zees. Enemy has to attack the real bubble shield to break them all. Attacking fake bubble shield does AoE damage to the attacking team and reduces damage for 1 turn to the attacker
- Bubble shields last until broken or removed
- Fake bubble shields reduce attack for 1 turn to whoever broke the shield
- Debuff can be removed with remove debuff effect
- Breaking all shields at the same time would not trigger debuff and AoE damage
HOTPOT 🔥 - a dedicated chef - loves food, loves making it, loves eating it.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 300
ATK --> 50
DEF --> 50
Pot-ector

Hotpot taunts enemies making them focus him and shields himself absorbing incoming damage
- Taunt forces enemies to target only Zee's with Taunt effect active, other minions can't be targeted with direct attack and abilities
- Shield lasts until broken
- Shield value stacks with consecutive uses ( even from different abilities if possible )
- Shield can't be removed with remove buff effect
Ability2
Hotpot does damage to all enemies and generates shield for himself equal to half of all damage
- AoE abilities still hit enemies who hiding behind Zee with Taunt effect
- Shield lasts until broken
- Shield value stacks with consecutive uses ( even from different abilities )
Ability3
Hotpot charges his energy into one single hit that converts current shield value into damage to a single Zee and healsfor 50% of damage dealt
- Leech does no healing if damage is done to bubble shield
- Shield value is consumed in the process and Hotpot is left with no shield afterwards
- Shield can't be remove with remove buff effect
CHAKA 🔥 the flying dancer - it’s all about music and rhythm with this one.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 280
ATK --> 56
DEF --> 47
Flaming Breath

Chaka bites the target dealing instant damage and setting it on fire dealing damage at the start of each round for 2 rounds.
- Does not leave Dot effect if target is protected by Bubble shield
- Dot effect breaks Bubble shield if applied before Bubble shield is active
- Dot effect can be removed with remove buff effects abilities
Ability2
Chaka buffs herself giving her next attack 50% Leech and leaving a debuff that reduces healing received for 50% for 2 turns.
- Does not leave Debuff if target is protected by bubble shield
- Leech does no healing if damage is done to bubble shield
- Buff can be removed with remove beneficial effects abilities
- Buff effect lasts until the end of next Chaka turn
Ability3
Chaka lifts up into the air and breathes fire upon the enemy team dealing damage and revealing any enemies that have stealth
- Bubble shield protects from damage
- Reveals all enemy units with stealth, doesn't matter what buff they have, unless specifically stated can not be revealed from stealth
- Leech effect is half (50%) of full value to AoE abilities
ZOOMBA 🔥 the curious traveler - exploration, discovery and conquest is this Zee’s driving force.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 280
ATK --> 50
DEF --> 53
Bee Positive

Zoomba heals the whole team and removes Debuff effects ( if possible )
- Healing reduction directly removes part of the healing amount ( reduced amount depends on the ability used )
- Remove Debuff Effect can remove most Debuff effects from target, but some Debuffs are immune to this
Ability2
Zoomba throws honey into enemies eyes blinding 1 target for 3 turns. While Blinded debuff is active target suffers X amount of damage at the start of the turn and has a 50% chance to miss with offensive attacks and abilities
- Does not leave Debuff if target is protected by bubble shield
- Debuff can be removed with remove debuff effects abilities
Ability3
Zoomba shields the whole friendly team absorbing incoming damage and gives DEF buff for 1 turn. Each shield explodes in 3 turns, unless destroyed, dealing remaining shield value as AoE damage to enemy team.
- Bubble shield protects from damage
- Shield lasts until broken or explodes in 3 turns dealing remaining shield value as damage
- Deff is buffed by 30% for 1 turn
- Shield can't be removed with remove buff effect
DRAX 🌱 the health expert - when this Zee grows up it wants to be a medic, a fitness guru or perhaps a diet expert - “healthy body, healthy mind” is its motto.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 320
ATK --> 50
DEF --> 47
Natures Calling

Drax taunts enemies making them focus him and applies HoT effect on himself for 2 turns
- HoT effect can be removed with remove buff effect
- Taunt forces enemies to target only Zee's with Taunt effect active, other minions can't be targeted with direct attack and abilities
Ability2
Drax reduces incoming damage by 50% for 1 turn and summons 5 flying orbs around him. When Drax is healed one orb explodes dealing damage to the whole enemy team. Upon taking direct damage one orb is destroyed with no damage.
- Orbs can't be remove with remove buff effect
- Bubble shield protects orbs from being destroyed
- When Drax is healed orb explodes dealing damage equal to the healing amount to the whole enemy team
- Buff effect lasts until the start of next drax turn
Ability3
Drax strikes one enemy dealing X amount of damage and healing for 50% of the damage dealt. Also summons all orbs that have exploded due to receiving healing.
- Leech does no healing if damage is done to bubble shield
TAKA 🌱 the mystic - give this Zee anything that’s related to magic or mystery and Taka will make it its own.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 280
ATK --> 53
DEF --> 50
Seed of Destruction

Taka does X amount of damage to the whole enemy team and removes Buffs ( if possible )
- Does not remove Buff if target is protected by bubble shield
- Remove Buff Effect can remove most Buff effects from target, but some Buffs are immune to this
Ability2
Taka Buffs herself giving her 50% more damage and creating a shield abosrbing incoming damage. Buff lasts until the shield is broken or Buff removed with ability
- Damage Buff can be removed with remove buff effect ability ignoring the shield, however the shield stays until broken
Ability3
Taka striks her target 2 times each dealing damage. Each successful hit reduces targets damage to the next attack by 25%
- Bubble shield protects from first hit and first debuff, but second hit does damage and applies debuff
GONGO 🌱 the tomb raider - adventuring, maps, gold, gems - whatever screams an adventure, Gongo is there to participate.
EVOLUTION
BASE STATS
ABILITIES
Level 1

Level 50

Level 125

HP --> 320
ATK --> 47
DEF --> 50
Rejuvenating Spines

Gongo applies HoT effect to a friendly zee for 2 turns and increases targets attack by 50% for 1 turn
- Healing reduction directly removes part of the healing amount ( reduced amount depends on the ability used )
- Remove Buff Effect can remove HoT effect and Buff
- Buff effect expires if not used
Ability2
Gongo applies shield to one target. Whoever does damage to the shield is stunned for 1 turn
- Shield lasts until broken
- Shield can't be removed with remove buff effect
- If for some reason attacker manages to do damage more than once the stun duration is never more than 1 turn
- Attacker with multi-attack would be stunned after first hit and would be stunned until the next turn
Ability3
Gongo does damage to all enemies and removes buff effects ( if possible), heals all his teammates and removes debuff effects ( if possible )
- Does not remove Buff if target is protected by bubble shield
Last modified 1mo ago