Farming
Hmm, my fingers are getting greener, all of a sudden!
Last updated
Hmm, my fingers are getting greener, all of a sudden!
Last updated
Farming is a gathering skill that lets players cultivate seeds into plants, which can then be used in Herbalism!
Farming is a fully on-chain skill and requires user to connect to their Treasure wallet in-game.
After obtaining your first Sunflare seeds as a drop from Dungeons, you're almost ready! To grow your first crop, you'll need: a Garden Rake to remove weeds, a Bucket of Water to nurture your crop, and Garden Scissors to harvest it once it’s ready! You can find these items in Corn Lootpods or purchase them on Treasure Marketplace.
To set up your plant for success, remember to water it after planting! Lack of water will cause your plant to die.
If your plant becomes diseased, you'll receive a chat notification. You then have two options: use a Cure Sickness potion (crafted with Sunflare and Stray Teeth) to save it, or cut it down with Garden Scissors and replant.
Seeds, Cure Sickness potions, and Compost can be crafted by yourself or purchased from the GEX, which is accessible through the Trader.
By adding 10 seeds of any kind to the compost bin, you can fill it up and produce valuable compost. This can be applied to your crops to increase the chances of a double, triple, or even quadruple harvest! Farming XP is awarded per crop, so with multiple harvests, you'll earn even more XP!
Compost can only be added after planting the seed, but before watering.
Every 5 levels above a plant's unlock level (up to a maximum of 15 levels), the potency of compost increases, boosting the chance of multiple harvests. When the plant is first unlocked, if using a compost, there’s a 30% chance of a multiple harvest, which increases to 50% when you are 15 levels above its unlock level.
Being 15 levels above a plant's unlock level provides 5% chance for a quadruple harvest!
Seeds can be freely traded in the GEX, allowing you to easily stock up on more!
Sunflare Seed
Level: 1
XP: 30 (per crop harvest)
Growth time: 15min x 4
Disease chance: 10%
Moonbloom Seed
Level: 10
XP: 75 (per crop harvest)
Growth time: 30min x 4
Disease chance: 20%
Crimsoncap Spore
Level: 25
XP: 180 (per crop harvest)
Growth time: 1h x 4
Disease chance: 30%
Tentaflora Seed
Level: 50
XP: 600 (per crop harvest)
Growth time: 2h x 4
Disease chance: 40%