# Farming

<figure><img src="/files/S3qgeT4OzhQmfJfoxNuT" alt=""><figcaption></figcaption></figure>

Farming is a gathering skill that lets players cultivate seeds into plants, which can then be used in Herbalism!

#### Getting started

After obtaining your first Sunflare seeds as a drop from Dungeons, you're almost ready! To grow your first crop, you'll need: a Garden Rake to remove weeds, a Bucket of Water to nurture your crop, and Garden Scissors to harvest it once it’s ready! You can craft these items in or purchase them on [Ronin](https://marketplace.roninchain.com/collections/zeeverse-items) or GEX.&#x20;

{% hint style="success" %}
You can pick up the basics of Farming during Root of the Problem quest!
{% endhint %}

<figure><img src="/files/QZNEhJ5AmswbQqpQpo0Z" alt=""><figcaption><p>Sky Island's farming patch</p></figcaption></figure>

#### Curing diseased plants

<figure><img src="/files/GKmXvxiKqkOzYbekVLzX" alt=""><figcaption><p>Diseased plant</p></figcaption></figure>

If your plant becomes diseased, you'll receive a chat notification. You then have two options: use a Cure Sickness potion (crafted with Sunflare and Stray Teeth) to save it, or cut it down with Garden Scissors and replant.

{% hint style="info" %}
Seeds, Cure Sickness potions, and Compost can be crafted by yourself or purchased from the GEX, which is accessible through the Trader.
{% endhint %}

#### Compost

By adding 10 seeds (or 5 plants) of any kind to the compost bin, you can fill it up and produce valuable compost. This can be applied to your crops to increase the chances of a double, triple, or even quadruple harvest! Farming XP is awarded per crop, so with multiple harvests, you'll earn even more XP!

{% hint style="info" %}
Compost can only be added after planting the seed, but before watering.&#x20;
{% endhint %}

<figure><img src="/files/6DBATnr3uo5FlmIHG920" alt=""><figcaption><p>Compost Bin</p></figcaption></figure>

Every 5 levels above a plant's unlock level (up to a maximum of 15 levels), the potency of compost increases, boosting the chance of multiple harvests. When the plant is first unlocked, if using a compost, there’s a 100% chance of receiving another crop, but the chances of receiving more crops increases with your Farming level.

{% hint style="info" %}
Being 15 levels above a plant's unlock level provides 5% chance for a quadruple harvest!
{% endhint %}

## Plants

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th></th><th></th><th></th><th></th></tr></thead><tbody><tr><td align="center"><img src="/files/qfywLGn8FVsb02F4fF78" alt="" data-size="original"></td><td align="center"><strong>Sunflare Seed</strong></td><td>Level: 1</td><td>XP: 30 (per crop harvest)</td><td>Growth time: 15min x 4</td><td>Disease chance: 10%</td></tr><tr><td align="center"><img src="/files/q8jICGdJqs4ZUqHOJvwD" alt="" data-size="original"></td><td align="center"><strong>Moonbloom Seed</strong></td><td>Level: 10</td><td>XP: 75 (per crop harvest)</td><td>Growth time: 30min x 4</td><td>Disease chance: 10%</td></tr><tr><td align="center"><img src="/files/1QbJlZt5iavm19QXT1Xy" alt="" data-size="original"></td><td align="center"><strong>Crimsoncap Spore</strong></td><td>Level: 25</td><td>XP: 180 (per crop harvest)</td><td>Growth time: 1h x 4</td><td>Disease chance: 10%</td></tr><tr><td align="center"><img src="/files/werrp3pLaS9DLM4v9kyS" alt="" data-size="original"></td><td align="center"><strong>Tentaflora Seed</strong></td><td>Level: 50</td><td>XP: 600 (per crop harvest)</td><td>Growth time: 2h x 4</td><td>Disease chance: 10%</td></tr></tbody></table>

{% hint style="success" %}
Seeds can be freely traded in the GEX, allowing you to easily stock up on more!
{% endhint %}


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