> For the complete documentation index, see [llms.txt](https://whitepaper.zee-verse.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.zee-verse.com/gameplay/pve/hollow-trials.md).

# Hollow Trials

<figure><img src="/files/HCgxFEarcEMSiGqOrprg" alt=""><figcaption></figcaption></figure>

### Gameplay

Hollow Trials is a wave-based, infinite dungeon challenge. Begin with a team of **5 Zees** and survive as many waves as you can. Every wave brings tougher enemies and more risk - the reward scales accordingly.

* You get **1 run every 12 hours** (personal cooldown).
* A **chest** emerges from the water, ready to claim rewards after a finished run.

### Rewards

* Runs start with **2 reward slots**.
* For every **20 waves** completed in a single run, you gain **+1 additional reward slot** in that run.
* Claiming the chest registers your rewards and triggers the 12-hour cooldown timer.
